Giving items to a player
Player.Get().AddItemToInventory("Meat_Cooked");
Player.Get().AddItemToInventory("Candy_bar_1");
Player.Get().AddItemToInventory("Mouse_Meat_Cooked");
Player.Get().AddItemToInventory("Bamboo_Spear"); Last updated
Player.Get().AddItemToInventory("Meat_Cooked");
Player.Get().AddItemToInventory("Candy_bar_1");
Player.Get().AddItemToInventory("Mouse_Meat_Cooked");
Player.Get().AddItemToInventory("Bamboo_Spear"); Last updated